public GetAsymmetry ( int index1, int index2, int row ) : double | ||
index1 | int | |
index2 | int | |
row | int | |
return | double |
public double GetAsymmetry(int index1, int index2, int row)
{
EnsureIndexInRange(index1, index2);
var sd = GetStdDev(index1, index2, row);
return sd == 0 ? 0 : GetMoment(3, index1, index2, row)/Math.Pow(sd, 3.0);
}