FarseerPhysics.Collision.Shapes.CircleShape.testPoint C# (CSharp) Method

testPoint() public method

public testPoint ( Transform &transform, Vector2 &point ) : bool
transform Transform
point Vector2
return bool
		public override bool testPoint( ref Transform transform, ref Vector2 point )
		{
			var center = transform.p + MathUtils.mul( transform.q, position );
			var d = point - center;
			return Vector2.Dot( d, d ) <= _2radius;
		}