static int DrawEllipse(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 4);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject <FairyGUI.GGraph>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
UnityEngine.Color arg2 = ToLua.ToColor(L, 4);
obj.DrawEllipse(arg0, arg1, arg2);
return(0);
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}