FSO.Files.Formats.IFF.Chunks.SPR2Frame.GetWorldTexture C# (CSharp) Method

GetWorldTexture() public method

public GetWorldTexture ( GraphicsDevice device ) : WorldTexture
device GraphicsDevice
return FSO.Files.Utils.WorldTexture
        public WorldTexture GetWorldTexture(GraphicsDevice device)
        {
            var result = new WorldTexture
            {
                Pixel = this.GetTexture(device)
            };
            result.ZBuffer = this.GetZTexture(device);
            return result;
        }