FBX.Scene.Nodes.Mesh.AddPrimitive C# (CSharp) Method

AddPrimitive() public method

public AddPrimitive ( string _Name, MaterialParameters _Material, int _VerticesCount, int _FacesCount ) : Primitive
_Name string
_Material FBX.Scene.Materials.MaterialParameters
_VerticesCount int
_FacesCount int
return Primitive
        public Primitive AddPrimitive( string _Name, MaterialParameters _Material, int _VerticesCount, int _FacesCount )
        {
            Primitive	Result = new Primitive( this, _Material, _VerticesCount, _FacesCount );
            m_Primitives.Add( Result );
            Result.Visible = m_bVisible;

            return Result;
        }