Evolution_War.MovingObject.LoopControlPhysics C# (CSharp) Method

LoopControlPhysics() protected method

protected LoopControlPhysics ( ) : void
return void
        protected virtual void LoopControlPhysics()
        {
            // thrust.
            dx += 0.1 * Math.Cos(a * Constants.DegreesToRadians) * (controller.InputStates.Up ? 1 : 0);
            dy += 0.1 * Math.Sin(a * Constants.DegreesToRadians) * (controller.InputStates.Up ? 1 : 0);
            da += 0.6 * ((controller.InputStates.Right ? -1 : 0) + (controller.InputStates.Left ? 1 : 0));
        }