private OnTranslationBlockFetch ( uint offset ) : void | ||
offset | uint | |
return | void |
private void OnTranslationBlockFetch(uint offset)
{
this.DebugLog(() => {
string info = GetSymbolName(offset);
if (info != string.Empty) info = "- " + info;
return string.Format("Fetching block @ 0x{0:X8} {1}", offset, info);
});
}