public DiscardedCard ( |
||
playerState | ||
card | Dominion.Card | |
return | void |
public void DiscardedCard(PlayerState playerState, Card card)
{
if (playerState.PlayPhase == PlayPhase.Cleanup)
{
this.discardedCards.Add(card);
}
else
{
this.textWriter.WriteLine("{0} Discards {1}.", GetPlayerName(playerState), card.name);
}
}