Dodgeball.Game.Player.parry C# (CSharp) Method

parry() public method

public parry ( ) : void
return void
        void parry()
        {
            if(parryTimer > PARRY_DELAY_SECONDS && !throwing && !hurt) {
            charge = 0;
            retical.charge = 0;
            maxSpeed = MAX_RUN_SPEED;
            retical.visible = false;

            parrying = true;
            play("parry");
            animation.reset();
            parryTimer = 0;
            G.state.DoInSeconds(PARRY_STUN_SECONDS, () => {
              if(parrying && !hurt) {
            play("parryReturn");
            animation.reset();
              }
            });
              }
        }