public static Union ( this boundingBox, IBoundingBox another ) : |
||
boundingBox | this | |
another | IBoundingBox | |
return |
public static BoundingBox Union(this IBoundingBox boundingBox, IBoundingBox another)
{
vec3 min = Min(boundingBox.MinPosition, another.MinPosition);
vec3 max = Max(boundingBox.MaxPosition, another.MaxPosition);
return new BoundingBox(min, max);
}
IBoundingBoxHelper::Union ( this box, vec3 point ) : |