private static void CreateConfig()
{
string filePath = Constants.FILEPATH_DATA + "Config.configuration";
using (StreamWriter streamWriter = File.AppendText(filePath))
{
streamWriter.WriteLine("ServerIP: 127.0.0.1");
streamWriter.WriteLine("ServerPort: 4500");
streamWriter.WriteLine("SocketBacklog: 100");
streamWriter.WriteLine("MaximumConnections: 100");
streamWriter.WriteLine("GameName: CEngine#");
streamWriter.WriteLine("ErrorSuppressionLevel: Medium");
}
}