CEngineSharp_Editor.Graphics.MapRenderer.MapRenderer C# (CSharp) Method

MapRenderer() public method

public MapRenderer ( IntPtr mapRenderWindowHandle, IntPtr tileSetRenderHandle, MapEditor mapEditorProperties ) : System
mapRenderWindowHandle System.IntPtr
tileSetRenderHandle System.IntPtr
mapEditorProperties MapEditor
return System
        public MapRenderer(IntPtr mapRenderWindowHandle, IntPtr tileSetRenderHandle, MapEditor.MapEditorProperties mapEditorProperties)
        {
            _mapRenderWindow = new RenderWindow(mapRenderWindowHandle);
            _tileSetRenderWindow = new RenderWindow(tileSetRenderHandle);
            _mapRenderWindow.MouseButtonPressed += mapRenderWindow_MouseButtonPressed;
            _mapRenderWindow.MouseMoved += mapRenderWindow_MouseMoved;
            _tileSetRenderWindow.MouseButtonPressed += tileSetRenderWindow_MouseButtonPressed;
            _tileSetRenderWindow.MouseMoved += tileSetRenderWindow_MouseMoved;
            _tileSetRenderWindow.MouseButtonReleased += tileSetRenderWindow_MouseButtonReleased;

            _mapEditorProperties = mapEditorProperties;
            _mapEditorProperties.CurrentLayer = World.Map.Layers.Ground;
            _mapEditorProperties.MapView = new View(this._mapRenderWindow.DefaultView);

            _mousePositionText = new Text("", new Font(AppDomain.CurrentDomain.BaseDirectory + "/Data/Graphics/Fonts/MainFont.ttf"), 20);

            this.LoadTileSets();

            _tileSetView = this._tileSetRenderWindow.DefaultView;

            this.Running = true;

            this._mapRenderWindow.SetActive(false);
            this._tileSetRenderWindow.SetActive(false);

            new Thread(UpdateLoop).Start();
        }