public Camera(IEntity target)
{
_center = new Vector2f(ServiceLocator.ScreenManager.Resolution.X / 2, ServiceLocator.ScreenManager.Resolution.Y / 2);
this.Target = target;
this.StationaryBounds = new Vector2f(ServiceLocator.ScreenManager.Resolution.X / 2, ServiceLocator.ScreenManager.Resolution.Y / 2);
this.CanViewOutside = false;
}