public void LoadMusic(string musicSoundPath)
{
var dI = new DirectoryInfo(musicSoundPath);
if (_music == null)
_music = new Dictionary<string, Music>();
else
_music.Clear();
Console.WriteLine(@"Loading music.");
foreach (var file in dI.GetFiles("*.ogg", SearchOption.AllDirectories))
{
_music.Add(file.Name.Remove(file.Name.Length - 4, 4), new Music(file.FullName));
}
Console.WriteLine(@"Loaded {0} music file(s).", _music.Count);
}