private ConvertRadianToCartesian ( double angle, double radius ) : Point | ||
angle | double | |
radius | double | |
return | Point |
private Point ConvertRadianToCartesian(double angle, double radius)
{
var angleRadius = (Math.PI / (FULL_ARC / 2)) * (angle - FULL_ARC / 4);
var x = radius * Math.Cos(angleRadius);
var y = radius * Math.Sin(angleRadius);
return new Point(x, y);
}
}