public static Distance2D ( Point p1, Point p2 ) : double | ||
p1 | Point | |
p2 | Point | |
return | double |
public static double Distance2D(Point p1, Point p2)
{
return Math.Sqrt(Math.Pow(p1.X - p2.X, 2) + Math.Pow(p1.Y - p2.Y, 2));
}