public addTriangle ( SWIGTYPE_p_btVector3 vertex0, SWIGTYPE_p_btVector3 vertex1, SWIGTYPE_p_btVector3 vertex2 ) : void | ||
vertex0 | SWIGTYPE_p_btVector3 | |
vertex1 | SWIGTYPE_p_btVector3 | |
vertex2 | SWIGTYPE_p_btVector3 | |
return | void |
btTriangleMesh::addTriangle ( SWIGTYPE_p_btVector3 vertex0, SWIGTYPE_p_btVector3 vertex1, SWIGTYPE_p_btVector3 vertex2, bool removeDuplicateVertices ) : void |