BulletCSharp.btSoftRigidDynamicsWorld.getCollisionWorld C# (CSharp) Method

getCollisionWorld() public method

public getCollisionWorld ( ) : SWIGTYPE_p_btCollisionWorld
return SWIGTYPE_p_btCollisionWorld
        public SWIGTYPE_p_btCollisionWorld getCollisionWorld()
        {
            IntPtr cPtr = BulletSoftBodyPINVOKE.btSoftRigidDynamicsWorld_getCollisionWorld(swigCPtr);
            SWIGTYPE_p_btCollisionWorld ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_btCollisionWorld(cPtr, false);
            return ret;
        }