BulletCSharp.btIDebugDraw.drawSphere C# (CSharp) Method

drawSphere() public method

public drawSphere ( btVector3 p, float radius, btVector3 color ) : void
p btVector3
radius float
color btVector3
return void
        public virtual void drawSphere(btVector3 p, float radius, btVector3 color)
        {
            if (SwigDerivedClassHasMethod("drawSphere", swigMethodTypes3)) LinearMathPINVOKE.btIDebugDraw_drawSphereSwigExplicitbtIDebugDraw__SWIG_1(swigCPtr, btVector3.getCPtr(p), radius, btVector3.getCPtr(color)); else LinearMathPINVOKE.btIDebugDraw_drawSphere__SWIG_1(swigCPtr, btVector3.getCPtr(p), radius, btVector3.getCPtr(color));
            if (LinearMathPINVOKE.SWIGPendingException.Pending) throw LinearMathPINVOKE.SWIGPendingException.Retrieve();
        }

Same methods

btIDebugDraw::drawSphere ( float radius, btTransform transform, btVector3 color ) : void