Box2DX.Dynamics.DistanceJoint.GetReactionForce C# (CSharp) Method

GetReactionForce() public method

public GetReactionForce ( float inv_dt ) : System.Vector2
inv_dt float
return System.Vector2
        public override Vector2 GetReactionForce(float inv_dt)
        {
            return (inv_dt * _impulse) * _u;
        }