Box2D.Dynamics.World.World C# (CSharp) Method

World() public method

public World ( Vec2 gravity ) : System
gravity Box2D.Common.Vec2
return System
        public World(Vec2 gravity)
            : this(gravity, new DefaultWorldPool(WORLD_POOL_SIZE, WORLD_POOL_CONTAINER_SIZE))
        {
        }

Same methods

World::World ( Vec2 gravity, IWorldPool argPool ) : System