public AllEntities()
{
for (var i = 0; i < 95; i++)
{
PcMobEntities[i] = new PCMobEntity(i, EntityType.PCMob);
}
for (var i = 0; i < 22; i++)
{
ObjectEntities[i] = new ObjectEntity(i, EntityType.Object);
}
for (var i = 0; i < 40; i++)
{
NpcEntities[i] = new NPCEntity(i, EntityType.NPC);
}
}