public void Can_touch_a_message_by_id()
{
var endpoint = string.Empty;
Client.PostResponse = (e, b) =>
{
endpoint = e;
return "{ 'msg' : 'Touched' }";
};
Client.Queue<Stub>().Touch("1");
endpoint.Should().Be("queues/Blacksmith.Tests.ClientTests+Stub/messages/1/touch");
}