BiomePainter.Settings.ClearRecentWorlds C# (CSharp) Method

ClearRecentWorlds() public static method

public static ClearRecentWorlds ( ) : void
return void
        public static void ClearRecentWorlds()
        {
            recentWorlds = new List<RecentWorld>(MAXWORLDS);
        }

Usage Example

Exemplo n.º 1
0
        private void FillRecentWorldsList(bool justClear = false)
        {
            if (justClear)
            {
                DialogResult res = MessageBox.Show(this, "Are you sure you want to clear the list of recent worlds?", "Clear", MessageBoxButtons.YesNo, MessageBoxIcon.None, MessageBoxDefaultButton.Button2);
                if (res != DialogResult.Yes)
                {
                    return;
                }
            }

            for (int i = menuRecentWorlds.DropDownItems.Count - 1; i >= 0; i--)
            {
                if (menuRecentWorlds.DropDownItems[i] != menuRecentWorldsSeparator && menuRecentWorlds.DropDownItems[i] != menuClearRecentWorlds)
                {
                    menuRecentWorlds.DropDownItems.RemoveAt(i);
                }
            }

            if (justClear)
            {
                Settings.ClearRecentWorlds();
                return;
            }

            List <String> worlds = new List <string>();

            for (int i = 0; i < Settings.RecentWorlds.Count; i++)
            {
                worlds.Add(String.Format("&{0} {1} ({2})", worlds.Count + 1, Regex.Replace(Settings.RecentWorlds[i].Path, @"^.*([\/\\][^\/\\]+[\/\\]level.dat)$", "...$1"), Settings.RecentWorlds[i].Name));
            }

            for (int i = 0; i < worlds.Count; i++)
            {
                menuRecentWorlds.DropDownItems.Insert(i, new ToolStripMenuItem(worlds[i], null, menuRecentWorldItem_Click));
            }
        }