public static bool FlashWindow(IntPtr windowHandle) { // Check if the handle is valid HandleManipulator.ValidateAsArgument(windowHandle, "windowHandle"); // Flash the window return NativeMethods.FlashWindow(windowHandle, true); }
/// <summary> /// Flashes the window one time. It does not change the active state of the window. /// </summary> public void Flash() { WindowCore.FlashWindow(Handle); }