private BVHNode ( |
||
sceneObject | ||
triangleIndexOrChildCount | int | |
bounds | BoundingBox | |
return | System |
private BVHNode(SceneObject sceneObject, int triangleIndexOrChildCount, ref BoundingBox bounds)
{
_bounds = bounds;
_triangleIndexOrChildCount = triangleIndexOrChildCount;
_sceneObject = sceneObject;
}