Ballz.GameSession.Logic.UserControl.UserControl C# (CSharp) Method

UserControl() public method

public UserControl ( Ballz game, Session match, Ball ball ) : Ballz.GameSession.World
game Ballz
match Session
ball Ballz.GameSession.World.Ball
return Ballz.GameSession.World
        public UserControl(Ballz game, Session match, Ball ball):
            base(game, match, ball)
        {
            AvailableWeapons.Add(new Weapons.Potato(ball, game));
            AvailableWeapons.Add(new Weapons.Grenade(ball, game));
            AvailableWeapons.Add(new Weapons.RopeTool(ball, game));
            AvailableWeapons.Add(new Weapons.Bazooka(ball, game));
            AvailableWeapons.Add(new Weapons.Pistol(ball, game));
            AvailableWeapons.Add(new Weapons.Waterbomb(ball, game));
            AvailableWeapons.Add(new Weapons.Drill(ball, game));
            Weapon = AvailableWeapons[SelectedWeaponIndex];
            Ball.HoldingWeapon = AvailableWeapons[SelectedWeaponIndex].Icon;
        }