BEPUutilities.ConvexHullHelper.GetExtremePoint C# (CSharp) Method

GetExtremePoint() private static method

private static GetExtremePoint ( Vector3 &direction, RawList points, RawList outsidePoints ) : int
direction Vector3
points RawList
outsidePoints RawList
return int
        private static int GetExtremePoint(ref Vector3 direction, RawList<Vector3> points, RawList<int> outsidePoints)
        {
            float maximumDot = -float.MaxValue;
            int extremeIndex = 0;
            for (int i = 0; i < outsidePoints.Count; ++i)
            {
                float dot;
                Vector3.Dot(ref points.Elements[outsidePoints[i]], ref direction, out dot);
                if (dot > maximumDot)
                {
                    maximumDot = dot;
                    extremeIndex = i;
                }
            }
            return extremeIndex;
        }