BEPUphysicsDrawer.Models.ModelDrawer.ModelDrawer C# (CSharp) Method

ModelDrawer() static private method

static private ModelDrawer ( ) : System
return System
        static ModelDrawer()
        {
            //Display types are sometimes requested from contexts lacking a convenient reference to a ModelDrawer instance.
            //Having them static simplifies things.
            displayTypes.Add(typeof(FluidVolume), typeof(DisplayFluid));
            displayTypes.Add(typeof(Terrain), typeof(DisplayTerrain));
            displayTypes.Add(typeof(TriangleMesh), typeof(DisplayTriangleMesh));
            displayTypes.Add(typeof(StaticMesh), typeof(DisplayStaticMesh));
            displayTypes.Add(typeof(InstancedMesh), typeof(DisplayInstancedMesh));


            //Entity types are handled through a special case that uses an Entity's Shape to look up one of the ShapeMeshGetters.
            shapeMeshGetters.Add(typeof(ConvexCollidable<BoxShape>), DisplayBox.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(ConvexCollidable<SphereShape>), DisplaySphere.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(ConvexCollidable<CapsuleShape>), DisplayCapsule.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(ConvexCollidable<CylinderShape>), DisplayCylinder.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(ConvexCollidable<ConeShape>), DisplayCone.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(ConvexCollidable<TriangleShape>), DisplayTriangle.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(ConvexCollidable<ConvexHullShape>), DisplayConvexHull.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(ConvexCollidable<MinkowskiSumShape>), DisplayMinkowskiSum.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(ConvexCollidable<WrappedShape>), DisplayWrappedBody.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(ConvexCollidable<TransformableShape>), DisplayTransformable.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(CompoundCollidable), DisplayCompoundBody.GetShapeMeshData);
            shapeMeshGetters.Add(typeof(MobileMeshCollidable), DisplayMobileMesh.GetShapeMeshData);

        }

Same methods

ModelDrawer::ModelDrawer ( Microsoft.Xna.Framework.Game game ) : System