protected internal override void CollectInvolvedEntities(RawList<Entity> outputInvolvedEntities)
{
foreach (EntitySolverUpdateable item in solverUpdateables)
{
for (int i = 0; i < item.involvedEntities.Count; i++)
{
if (!outputInvolvedEntities.Contains(item.involvedEntities.Elements[i]))
{
outputInvolvedEntities.Add(item.involvedEntities.Elements[i]);
}
}
}
}