public static new OutOfRange Load(IValueStream stream)
{
stream.EnterSequence();
var exceedingValue = Value<float>.Load(stream);
var statusFlags = Value<StatusFlags>.Load(stream);
var deadband = Value<float>.Load(stream);
var exceededLimit = Value<float>.Load(stream);
stream.LeaveSequence();
return new OutOfRange(exceedingValue, statusFlags, deadband, exceededLimit);
}