public static new BufferReady Load(IValueStream stream)
{
stream.EnterSequence();
var bufferProperty = Value<DeviceObjectPropertyReference>.Load(stream);
var previousNotification = Value<uint>.Load(stream);
var currentNotification = Value<uint>.Load(stream);
stream.LeaveSequence();
return new BufferReady(bufferProperty, previousNotification, currentNotification);
}