public static new OutOfRange Load(IValueStream stream)
{
stream.EnterSequence();
var timeDelay = Value<uint>.Load(stream);
var lowLimit = Value<float>.Load(stream);
var highLimit = Value<float>.Load(stream);
var deadband = Value<float>.Load(stream);
stream.LeaveSequence();
return new OutOfRange(timeDelay, lowLimit, highLimit, deadband);
}