public Plane this[Planes plane]
{
get
{
Plane p = null;
switch(plane)
{
case Planes.Prime:
p = prime;
break;
default:
foreach(Plane p1 in planes)
{
if (p1 != null)
{
if (p1.m_plane == plane)
{
p = p1;
break;
}
}
}
break;
}
return p;
}
}