Axiom.SceneManagers.Bsp.Quake3Level.ReadModels C# (CSharp) Method

ReadModels() private method

private ReadModels ( InternalBspLump lump, BinaryReader reader ) : void
lump InternalBspLump
reader System.IO.BinaryReader
return void
		private void ReadModels( InternalBspLump lump, BinaryReader reader )
		{
			reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin );

			for ( int i = 0; i < models.Length; i++ )
			{
				models[ i ] = new InternalBspModel();
				models[ i ].bbox = new float[ 6 ];

				for ( int j = 0; j < models[ i ].bbox.Length; j++ )
					models[ i ].bbox[ j ] = reader.ReadSingle();

				models[ i ].faceStart = reader.ReadInt32();
				models[ i ].faceCount = reader.ReadInt32();
				models[ i ].brushStart = reader.ReadInt32();
				models[ i ].brushCount = reader.ReadInt32();

				TransformBoundingBox( models[ i ].bbox );
			}
		}