Axiom.RenderSystems.OpenGL.GLHardwareBufferManager.dispose C# (CSharp) Method

dispose() protected method

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
return void
		protected override void dispose( bool disposeManagedResources )
		{
			if ( disposeManagedResources )
			{
				_baseInstance.Dispose();
				_baseInstance = null;
			}
			base.dispose( disposeManagedResources );
		}