public SMSG_CHARACTER_DELETE(string Name, int State)
: base(35231)
{
this.EnsureCapacity((ushort)((Name.Length * 2) + 8));
m_Stream.Write((int)State);
m_Stream.Write((ushort)(Name.Length + 1));
m_Stream.WriteLittleUniFixed(Name, Name.Length);
m_Stream.Write((ushort)0x0000);
}