Aura.Channel.World.Entities.Creatures.CreatureConditions.Deactivate C# (CSharp) Method

Deactivate() public method

public Deactivate ( ConditionsA condition ) : void
condition ConditionsA
return void
		public void Deactivate(ConditionsA condition) { this.A &= ~condition; this.RemoveExtra((double)condition, 0); Send.ConditionUpdate(_creature); this.Changed.Raise(_creature); }
		public void Deactivate(ConditionsB condition) { this.B &= ~condition; this.RemoveExtra((double)condition, 1); Send.ConditionUpdate(_creature); this.Changed.Raise(_creature); }

Same methods

CreatureConditions::Deactivate ( ConditionsB condition ) : void
CreatureConditions::Deactivate ( ConditionsC condition ) : void
CreatureConditions::Deactivate ( ConditionsD condition ) : void
CreatureConditions::Deactivate ( ConditionsE condition ) : void
CreatureConditions::Deactivate ( ConditionsF condition ) : void
CreatureConditions::Deactivate ( ConditionsG condition ) : void
CreatureConditions::Deactivate ( int condition ) : void