Assets.Scripts.Scenes.Game.ComboHits.ComboHitZoneController.Show C# (CSharp) Method

Show() public method

public Show ( Vector2 position, float zPosition ) : void
position UnityEngine.Vector2
zPosition float
return void
        public void Show(Vector2 position, float zPosition)
        {

            this.transform.localPosition = position.ToVector3(zPosition);
            startTime = Time.time;
            SetAlpha(0);
            this.gameObject.SetActive(true);
        }