AssetBundles.LoadedAssetBundle.LoadedAssetBundle C# (CSharp) Method

LoadedAssetBundle() public method

public LoadedAssetBundle ( AssetBundle assetBundle ) : UnityEditor
assetBundle UnityEngine.AssetBundle
return UnityEditor
        public LoadedAssetBundle(AssetBundle assetBundle)
        {
            m_AssetBundle = assetBundle;
            m_ReferencedCount = 1;
        }
LoadedAssetBundle