AssemblyCSharp.MasterStream.getRigidBodyRotData C# (CSharp) Method

getRigidBodyRotData() public method

public getRigidBodyRotData ( string name ) : Quaternion
name string
return UnityEngine.Quaternion
        public Quaternion getRigidBodyRotData(string name)
        {
            RigidBody rigidBody;
            if(!labelToRigidBody.TryGetValue (name, out rigidBody)) {
                //print ("Body not found.");
                return DEFAULT_ROT_QUAT;
            }
            return rigidBody.rot;
        }