public override void Enable()
{
Initialized = false;
// Ensure the config file is found
var witcherSettings = Environment.GetFolderPath(Environment.SpecialFolder.Personal) +
@"\The Witcher 3\user.settings";
if (File.Exists(witcherSettings))
_witcherSettings = witcherSettings;
_updateSw.Start();
Initialized = true;
}