private OnManipulationCompleted ( object sender, System.Windows.Input.ManipulationCompletedEventArgs e ) : void | ||
sender | object | |
e | System.Windows.Input.ManipulationCompletedEventArgs | |
return | void |
private void OnManipulationCompleted(object sender, ManipulationCompletedEventArgs e)
{
if (e.TotalManipulation.Translation.Y == 0)
{
e.Cancel();
}
e.Handled = true;
}