public GameV()
{
#if UNITY_ANDROID&&!UNITY_EDITOR
if(javaUnityApplicasaGameV==null)
javaUnityApplicasaGameV = new AndroidJavaClass("com.applicasaunity.Unity.ApplicasaGameV");
innerGameVJavaObject = new AndroidJavaObject("com.applicasa.GameV.GameV");
innerGameV = innerGameVJavaObject.GetRawObject();
#elif UNITY_IPHONE && !UNITY_EDITOR
innerGameV = ApplicasaGameV();
#endif
}