Antura.Minigames.Balloons.BalloonsLetterController.OnMouseDown C# (CSharp) Method

OnMouseDown() private method

private OnMouseDown ( ) : void
return void
        void OnMouseDown()
        {
            if (BalloonsConfiguration.Instance.Variation != BalloonsVariation.Counting) {
                SpeakLetter();
            }
            FocusLetter();

            mousePosition = Input.mousePosition;
            mousePosition.z = cameraDistance;

            parentFloatingLetter.MouseOffset = parentFloatingLetter.transform.position - Camera.main.ScreenToWorldPoint(mousePosition);
        }