Alsing.Text.TokenTreeNode.GetNextNode C# (CSharp) Method

GetNextNode() public method

public GetNextNode ( char c ) : TokenTreeNode
c char
return TokenTreeNode
        public TokenTreeNode GetNextNode(char c)
        {
            char tmp = c;
            //if case sensitive, to lower
            if (ContainsCaseInsensitiveData)
                tmp = CharUtils.ToLower(c);

            //hash the index
            int index = tmp & 0xff;

            //get node at index
            TokenTreeNode node = ChildNodes[index];

            while (node != null)
            {
                tmp = c;
                if (node.ContainsCaseInsensitiveData)
                    tmp = CharUtils.ToLower(c);

                if (node.Char == tmp)
                    break;

                node = node.NextSibling;
            }

            return node;
        }        
    }

Usage Example

Exemplo n.º 1
0
        //this is wicked fast
        //do not refactor extract methods from this if you want to keep the speed
        public MatchResult Match(string text, int startIndex)
        {
            if (string.IsNullOrEmpty(text))
            {
                throw new ArgumentNullException(text);
            }

            var lastMatch = new MatchResult {
                Text = text
            };
            int textLength = text.Length;

            for (int currentIndex = startIndex; currentIndex < textLength; currentIndex++)
            {
                //call any prefixless patternmatchers

                #region HasExpressions

                if (root.FirstExpression != null)
                {
                    //begin with the first expression of the _root node_
                    PatternMatchReference patternMatcherReference = root.FirstExpression;
                    while (patternMatcherReference != null)
                    {
                        int patternMatchIndex = patternMatcherReference.Matcher.Match(text, currentIndex);
                        if (patternMatchIndex > 0 && patternMatchIndex > lastMatch.Length)
                        {
                            bool leftIsSeparator  = currentIndex == 0 ? true : separatorCharLookup[text[currentIndex - 1]];
                            bool rightIsSeparator = (currentIndex + patternMatchIndex) == textLength ? true : separatorCharLookup[text[currentIndex + patternMatchIndex]];

                            if (!patternMatcherReference.NeedSeparators || (leftIsSeparator && rightIsSeparator))
                            {
                                lastMatch.Index  = currentIndex;
                                lastMatch.Length = patternMatchIndex;
                                lastMatch.Found  = true;
                                lastMatch.Tags   = patternMatcherReference.Tags;
                            }
                        }

                        patternMatcherReference = patternMatcherReference.NextSibling;
                    }
                }

                #endregion

                //lookup the first token tree node
                TokenTreeNode node = nodes[text[currentIndex]];
                if (node == null)
                {
                    if (lastMatch.Found)
                    {
                        break;
                    }

                    continue;
                }


                for (int matchIndex = currentIndex + 1; matchIndex <= textLength; matchIndex++)
                {
                    //call patternmatchers for the current prefix

                    #region HasExpressions

                    if (node.FirstExpression != null)
                    {
                        //begin with the first expression of the _current node_
                        PatternMatchReference patternMatcherReference = node.FirstExpression;
                        while (patternMatcherReference != null)
                        {
                            int patternMatchIndex = patternMatcherReference.Matcher.Match(text, matchIndex);
                            if (patternMatchIndex > 0 && patternMatchIndex > lastMatch.Length)
                            {
                                bool leftIsSeparator  = currentIndex == 0 ? true : separatorCharLookup[text[currentIndex - 1]];
                                bool rightIsSeparator = (currentIndex + patternMatchIndex + matchIndex) == textLength ? true : separatorCharLookup[text[currentIndex + patternMatchIndex + matchIndex]];

                                if (!patternMatcherReference.NeedSeparators || (leftIsSeparator && rightIsSeparator))
                                {
                                    lastMatch.Index  = currentIndex;
                                    lastMatch.Length = patternMatchIndex + matchIndex - currentIndex;
                                    lastMatch.Found  = true;
                                    lastMatch.Tags   = patternMatcherReference.Tags;
                                }
                            }

                            patternMatcherReference = patternMatcherReference.NextSibling;
                        }
                    }

                    #endregion

                    #region IsEndNode

                    if (node.IsEnd && matchIndex - currentIndex >= lastMatch.Length)
                    {
                        bool leftIsSeparator  = currentIndex == 0 ? true : separatorCharLookup[text[currentIndex - 1]];
                        bool rightIsSeparator = matchIndex == textLength ? true : separatorCharLookup[text[matchIndex]];

                        if (!node.NeedSeparators || (leftIsSeparator && rightIsSeparator))
                        {
                            lastMatch.Index  = currentIndex;
                            lastMatch.Tags   = node.Tags;
                            lastMatch.Found  = true;
                            lastMatch.Length = matchIndex - currentIndex;
                            //TODO:perform case test here , case sensitive words might be matched even if they have incorrect case
                            if (currentIndex + lastMatch.Length == textLength)
                            {
                                break;
                            }
                        }
                    }

                    #endregion

                    //try fetch a node at this index
                    node = node.GetNextNode(textLookup[text[matchIndex]]);

                    //we found no node on the lookupindex or none of the siblingnodes at that index matched the current char
                    if (node == null)
                    {
                        break; // continue with the next character
                    }
                }

                //return last match
                if (lastMatch.Found)
                {
                    return(lastMatch);
                }
            }

            if (lastMatch.Found)
            {
                return(lastMatch);
            }

            //no match was found
            return(MatchResult.NoMatch);
        }