public Paint ( float cx, float cy, ICanvas canvas ) : void | ||
cx | float | |
cy | float | |
canvas | ICanvas | |
return | void |
public override void Paint(float cx, float cy, ICanvas canvas)
{
base.Paint(cx, cy, canvas);
for (int i = 0; i < _bendGlyphs.Count; i++)
{
var g = _bendGlyphs[i];
g.Paint(cx + X, cy + Y, canvas);
}
}