Alexandria.Engines.Unreal.BaseTypeProcessors.FloatVector4Processor.Read C# (CSharp) Method

Read() public method

public Read ( object target, Package package, BinaryReader reader, long end ) : object
target object
package Package
reader System.IO.BinaryReader
end long
return object
            public override object Read(object target, Package package, BinaryReader reader, long end)
            {
                return reader.ReadVector4f();
            }
BaseTypeProcessors.FloatVector4Processor