public override void Write(BinaryWriter writer)
{
writer.Write(PhysicsDefRate);
writer.Write(MagicDefRate);
writer.Write(FireDefRate);
writer.Write(ThunderDefRate);
writer.Write(SlashDefRate);
writer.Write(BlowDefRate);
writer.Write(ThrustDefRate);
writer.Write(ResistPoisonRate);
writer.Write(ResistDiseaseRate);
writer.Write(ResistBloodRate);
writer.Write(ResistCurseRate);
writer.Write(ResidentSpEffectId1);
writer.Write(ResidentSpEffectId2);
writer.Write(ResidentSpEffectId3);
writer.Write(MaterialSetId);
}