private void SetWheelShadowCamera() {
_shadowSize = _carHelper.GetWheelShadowSize() * (1f + 2f * WheelPadding / WheelSize);
var size = Math.Max(_shadowSize.X, _shadowSize.Z) * 2f;
_shadowCamera = new CameraOrtho {
Width = size,
Height = size,
NearZ = 0.001f,
FarZ = size + 20f
};
_shadowCamera.SetLens(1f);
_shadowDestinationTransform = Matrix.Scaling(new Vector3(-_shadowSize.X, _shadowSize.Y, _shadowSize.Z)) * Matrix.RotationY(MathF.PI);
}